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Mario Desert scene

Trying to make a Super Mario desert level into a semi-realistic scene. Would love some feedback.

desert_s2.png

Replies

  • spsilcox
    Looking good so far. The only thing that stands out is the ? blocks don't have shadows. It looks a bit empty too, maybe add a few enemies?
  • sofabound
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    sofabound polycounter lvl 9
    Looks nice. I think once you get it populated with some coin blocks, pipes and such it'll look busier. The overall lighting is nice, but the spread of the sunlight's glow is a tad too far, unless the sun is in the shot; in which case there should be a faint radial outline:


    off-screen
    87629554-sunlight-over-desert-floor-mohave-desert-photos-com.jpg?v=1&c=IWSAsset&k=2&d=910C62E22B9F47AAFC856939539F3C65F13178DB52A982EEA03D2EFDE6ED9B6BE30A760B0D811297

    in the shot
    images?q=tbn:ANd9GcTwnBrZdqEYVJQWv3sI0X-M1RgkUSsZfYYm8yMR4QLmeRNF_vPb

    Either one of those is what I'm thinking. I really like the idea, though; looking forward to seeing where you take this!
  • foofoo
    the boxes actually has shadows, but the sun is very low and the fact that the boxes are floating over the ground makes the shadow appear outside of the image. (you can see the shadow from the box furthest away). might make a mix of lowering them and increasing the sun height. will add more props tomorrow.

    thax for the feedback!
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