Ok, I think I need some help. I can get my highpoly modeling done, my bakes work good with my lowpolys and somehow I manage to get some maps for it. But never get a nice realtime shot of my models! I use Xoliul´s shader and I understand how it works (at leats I think I do) but... you know, I just can´t get it nice! I tried…
tl;dr: how do i make dem low polies dorfs? --- Hello Polycount, I've decided to come out from the shadows and actually get something worth posting here finished. I do have some questions that i sort of need answered before I feel i can continue from where i currently am. My goal for this highpoly sculpt is to make a…
PROJECT THREAD Hey Polycount! Going to be modeling the Teutonian Splitter, one of the heavy hitters of the Teutonian army that punches with elbow-rocket assisted four arms, and upon death, the forearms detach into smaller little minions that continue fighting. This is all tied up with a game I'm working on at USC called…
hi everyone iam kind of new to all this 3D stuff and iam reading alot of tuts and posts regarding it. along with this iam trying to get some practice and thought it would be helpfull to start a small project where iam going to do everything from modelling to baking and texturing. and well, i thought i would pick a smaller…
Hi guys! I need to start being more active here since some my projects sometimes actually end up as lowpoly these days. I'm currently working on an Overwatch fan character between a ton of other projects. I've been keeping a blog on my ArtStation but since I don't want to spam it too much a lot happens between updates…
hey polycount, Im a long time lurker who finally decided to get in on all of this fun. So a long time ago I modeled the fenrir motorcycle from the advent children movie to get some hadsurface practice but now Ive come back to it and would like to see if I can finish it up with a lowpoly bake and such. but first i would…
Voxel Remesh is a multi-threaded & C++, volume based remeshing plugin for 3dsMax developed by PolyDesign. - Volume based Voxel Remesh allows you to:* Create closed surfaces from self intersected meshes, * Create a high-poly mesh for baking with round edges, * Create a lowpoly mesh from highpoly, * Generate a better…
Dear all amazing artists out there. This project is unpaid until we go live... I'm bootstrapping the whole thing and building the game for iOS (iPhone, iPad and iPod-touch), Mac and AppleTV. Its MMORPG so similar to EVE-ONLINE in some respects. So to the matter in hand - Im looking for 5 distinct factions and the ships to…
I am currently working on a model of a robot from a rather bad anime called Horizon on the Middle of Nowhere. This thing was probably the only design from the show I liked, but even then it has alot of issues which I've been slightly correcting. References used so far are varios shots from the show itself, 2 or 3 fanart…
Hello! Im trying to texture a housemodel i have made for UT3 but im not sure what technique i shuld use ? Usually when its a small prop i build a lowpoly model clone it and the second mesh i put some extra segments to and export it to mudbox.I then subdevide it a few steps and detail it,Usually a couple of million…