Howdy everyone, so I sent in a completed art test for a mobile gaming company but sadly the project I was applying for was cancelled :( . I asked if anyone actually got to review my art test but was responded with a no. So i am putting it out here for you guys to give me some critiques. (I know there is some pixel bleeding…
Hello, I wanted to show the progress that I have made on my Arena Net Environment Art Test. It has to be 3,000 polys or less. Here is an image of what I have done so far.
Having a go at Splash Damage's enviro art test. I've got 20,000 tris to play with, I'm at 13,970 at the moment. No info on maps sizes, but I won't go overboard. I have yet to do a damage pass and break things up. Lighting is just a test and very much a WIP. C&C welcomed!
I should count my blessings here that I'm still competitive on the market, but to anyone who's had to deal with back to back art tests during a season of interviews, how much (qualitative) time are ya'll apportioning to them while you're already working? I feel as if the only way to assuage my anxieties about meeting the…
I was recently asked to critique someone's art test for another company, and it made me wonder how everyone else feels about this sort of thing. As I see it, the point of an art test is for a potential employer to see if the applicant can create art to their standards. If the artist changes their art test based on outside…
Does anyone have the rules for this specific art test? I felt like doing it and wanted to know if there was a triangle limit as well as what the rules for texture sizes was. I was searching for this info and was unable to find it. The completed ones I saw ranged from 3k-6k. Also if anyone knows of anymore hard surface art…
Hey guys quick question. I'm trying to muster up the courage to post a WIP thread for the first time, and I wanted some input. I'm going off of the Splash damage Environment Art Test, not because I'm trying to get a job there, but because I thought the concept art was cool, and it was in the realm of things I could…