I noticed sometimes i get weird problems that don't happen other times, like going into scuplt mode, making some duplicates and then existing the mode having the original thing i copied having a sort reduced opacity or grayed out a little and no longer having actual normal map color qualities. In thinking about it i…
Here's a gun I mashed together for a class. I'm not really a concept artist, so bare with me. The overall idea is there (silhouette and what shapes are on top of other shapes), but it's going to change as I model it.
Right off the bat, I have a very small budget for this. I'm working on a 2D game that only has a single member on the team - me. And I'm a lot better at coding than I am drawing. Payment / Sheet I have very little money to spare, but I still want to pay someone for this work so I am very open to negotiating. Payment can be…
I am making a sci-fi weapon for my portfolio. I chose this concept, created by Anton Khondoker, because I wanted to showcase hard-surface modeling with some interesting shapes and learn a new work flow of using Zbrush live boolean tool. Here is the concept: My current Progress: Some Detail Work:
Hi, everyone. I recently finished this texturing exercise based on this concept. It was my first time texturing something without direct reference (previous projects were all pre-existing objects for which I had specific photographic reference), so I had some trouble with material abstraction. I used Blender and Affinity…
Hello everyone. I started this model for my portfolio on Monday. Progress is moving slow as I also work 42-45 hrs a week at my job. Here's some progress pictures.
Been working on a high poly sci fi weapon from the awesome Kris Thaler. https://www.artstation.com/artwork/8wwn6 Just working on the high poly atm. getting shapes and sizes right