As the title says. I am working on a model for use in a game. It took me a long time to adjust the skirts of the model because the weights on the front and back of the model are just different, which caused the dizzying. I thought about extrusion, but I had already merged the back of the clothes with the body, and I had…
Hello all, thank you so much for reading this post. I just get back to practicing my 3D modeling again, and i just recently found a workflow that i finally get comfortable with. As far as style goes, i found that ,modeling stylized things suits me perfectly to adapt from my 2D background, so i want to present my latest…
Tommy Gun: [ame]www.youtube.com/watch?v=ObI6nJPwkLw[/ame] [SKETCHFAB]6106ccebb23247d6b5fe6fdab3afea05[/SKETCHFAB] 177,663 Polys 349.9k triangles 183.7k vertices We run a small but growing YouTube channel doing tutorials and showcase work. We wanted to show you some of our better work to have feedback and reach out to such…
After playing around with some live wallpaper stuff, I decided to re-use the code I have in a fashion that's potentially usable to polycounters and other artists out there. So with that in mind I've put together a model viewing application for displaying real-time models on your android phone or tablet. The current…
My professor has a language learning academy and he wants to have a model to give his students based on the logo Looking for an artist who can make the following STL files: Stylized model of the owl (it will make printing easier to make the glasses and the feet separate files that can be attached afterward) Base for the…
I recently decided to take up modelling as a hobby :) I'm quite keen to develop a medieval mod for sc2 and relying on external modeling has proven to be a little unpredictable to say the least :) So, without further adue, I present to you my first attempt at modeling a 3D character: Starcraft 2 is a top-down strategy game…
We are looking for a 3D artist who can build up a low poly 3D environment for our upcoming multiplayer strategy game. The game has an Eastern/Chinese aesthetic in a mountainous setting. Attached below is a screenshot of how the prototype currently looks. We are looking for a modeler who can build out a polished version of…
First and foremost, welcome to polycount, Abhishek. Glad you posted. If you compare our number of registered members (pretty big) with the number of people who have actually posted (relatively fewer), it's a good reminder of how much nerve it takes to make that first post You're at the beginning of what I hope will be a…
hey guys. got a problem with my character. i build him in maya 5 rigged him using the standart HumanMaleA skeleton. after importing the model to ued some vertices break apart. strangely its not the whole model but some special spots (i.e. the right arm, helmet) heres a shot of the imported (broken) model: what i already…