@malcolm You might give this free script a whirl: https://www.highend3d.com/maya/script/ezmel2python-for-maya It will convert MEL code into Python for you. I used it a lot when I was first teaching myself Python so I could compare one language to the other. It's not perfect, but that is to be expected with any translator,…
cool man.. you probably know way more than me about maxscript.. but i have been using the select non quad script that comes in the maxscript reference.. is yours better?? here is the one in the reference.. <font class="small">Code:</font><hr /><pre>macroscript SelectNonQuadPolys category:"HowTo" ( on isEnabled return (…
Hey guys, my first post on this lovely forum. Ive lurked here for a few years now on and off but never needed to make a post until now. I decided this would be the best place to ask the question i have since people here are savvy with 3D programs and understand game related problems. I have two questions really but both…
Hey guys, my first post on this lovely forum. Ive lurked here for a few years now on and off but never needed to make a post until now. I decided this would be the best place to ask the question i have since people here are savvy with 3D programs and understand game related problems. I have two questions really but both…
Hi I am trying to use this specific action (free download btw): https://www.artstation.com/marketplace/p/Lgq6/chromatic-aberrations-script-for-photoshop But after I click play on the action I have to "apply transformation" by clicking the check box. But after doing so the filter reverts and I am left without the chromatic…
when you select an object, the attribute editor allows you to see all the shaders assigned to it in different tabs, what I would like to do is have a script that essentially does a "select objects with materials" hypershader command on the currently active tab of the attribute editor without opening the hypershader (which…
We recently started a scripting gameplay challenge over at mapcore. The challenge is centered around creating an interesting puzzle to get through a door. As designers we encounter this type of puzzle all of the time in our own games, how can we expand on this simple idea and create something truly unique and awesome.…
Yep, that's the exact code I'm using I will try to re-install it because I remember writing it like that because I wanted that functionality. Although lately in Max 2017 it's just been deleting the first two characters regardless and I have no clue how that could change. Edit: Okay just reinstalled the script and swapped…
Hope you can help me solve this... So last night I created a normal map through Ndo2, and I got to a point where I wanted to produce the AO, Spec and height maps etc via Ndo map converter. but whenever I try to do this, I always get the message with something along the lines of 'Script Error'... 'Set' Command is not…