when you select an object, the attribute editor allows you to see all the shaders assigned to it in different tabs, what I would like to do is have a script that essentially does a "select objects with materials" hypershader command on the currently active tab of the attribute editor without opening the hypershader (which is slow and cumbersome). is this possible? I havent managed to find a way to see what's currently displayed in the attribute editor via mel. thanks a lot for any info!
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My Maya scene opening normally on Desktop.
But FİLE>OPEN>File Name doesn't open the scene!
Screen is freezing! Can anyone help me please.