Hi, I'm Sheng, and I specialize in highpoly character armour & accessories. Looking for remote freelance 1-off projects or longer-term contract work. I would also be interested in on-site employment, depending. A position where I can get experience for transitioning from character artist to senior artist would be ideal,…
I also started off as a Strider but I felt useless against smaller mobs so I switched to fighter as you can still latch on to big enemies and stab them. Besides you get some really cool weapons and armour after completing the main quest. :D It also took me a while to figure out that if you max out say warrior class then…
Man, wars would have much less accidental civilian casualties if we'd just stuck with swords and shields.. would be much more impressive too.. Seriously science, where are my laser swords and power armour :( More on topic; The only thing I hope comes out of this is a better future for Libya and it's people. Also every…
I dont usually donate money but I enjoyed Titan Quest back in the day although I was sad there wasn't any Samurai armour. (I was really into them back then) Anyway this game is one of those rare gems that deserves the money for that final push. I'll have to grab my credit card. Oh yeah and I've always wanted to play a…
Just wanted to share a character that I recently finished and was hoping to get some critique for improvement. This was my second attempt at realistic hair using XGen and I'm happy with the result compared to my first attempt. In the end I used the following: Model Info- Main Model - 70,846 Polygons (138,950 Tris)- Hair -…
HiI need a reliable and professional Mech concept artist available soon (a time window from today to ten days), need someone capable to conceptualizing an appealing Mech that lay between 40k Tau crisis and armoured core, the artwork will be translated into a 3d physical models, so be used to miniatures and hobby models is…
Hey guys! thought i'd show you my little project for University. There are a few things to work on but im happy at this stage to submit. As I can not afford anymore time on this until the exams are finished! There are two maybe unnecessary 2k maps on him that could be squeezed onto one uv map, but I wanted to punch out as…
Here is very much a wip,a lot of work has to be done with the texturing ,just getting the basics down at mo'.Going to add much more detail on every aspect including bump and opacity(especially for hair/beard). I want to add specular map to him so i can get a shine to his armour,i have never attempted specular mapping…
Hey everyone o/ I'm currently making a mod for Conan Exiles, a game using the Unreal Engine 4 and I'm having a lot of trouble with getting apex cloth to work correctly. Here is a photo of my mesh with apex on. It's a skeletal mesh and should be properly rigged to Conan Exiles human skeleton (tho on import I get a missing…
After having a set back of models being redone I have some time on my hand inbetween learning MotionBuilder. I can do a small tutorial on how to get started if anyone would like... (It was pretty confusing for me at first so let me know) :) But also to pass my time I have decided to do a complex rig for LiamODearMe's…