Just wanted to share a character that I recently finished and was hoping to get some critique for improvement. This was my second attempt at realistic hair using XGen and I'm happy with the result compared to my first attempt. In the end I used the following:
Model Info
- Main Model - 70,846 Polygons (138,950 Tris)
- Hair - 13,714 Polygons (27,426 Tris)
- Weapon & Shield - 7886 Polygons (15,296 Tris)
Texture Sets
- Head - (4096 x 4096)
- Main Body - (4096 x 4096)
- Weapon & Shield - (4096 x 4096)
- Fabric Accessories - (4096 x 4096)
- Armour - (4096 x 4096)
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