Its hard because you are dealing with subjective views at the end of the day. Views can be obscured by a perceived status that someone else has, and likewise has for you, but I agree sometimes people don't see what you're conveying and might disregard where you're coming from. It has as much to do with their view and your…
I'm making several models for a mod for Kerbal Space Program. I would like to improve my skills, so please, constructive criticism is more than welcome. I am four models in, and the models are oriented based on how old they are. The first one is a small Nuclear Reactor, and is the oldest. NR_Jr_v2 (click to view in 3D) It…
I don't have video capture software available so here's some step by step screenshots: 1. Current project view containing one material 2. Colour ID view and select a new colour ID to add a material to (c + shift + left click) 3. Browse and a select a new material 3. Albedo view with new material added 4. Gloss view - no…
I did a search and didn't find anything about this, so I'm posting... I recently bought a new monitor (a CRT, because the LCD I'd been using was too inconsistent). It then occurred to me that since my video card supports dual displays, I might as well give that a shot now that I have two working monitors. So I set it up…
agree with chris... think the biggest bonus would be to light the sign with internal neons rather than spots oh and down lighting is far too this century maybe a touch more up...eg sun comeing downa and a few big fill spots then your accent lights from below (spots around wall edges and maybe track lighting) also…
I'm not a modeler ( I'm but not good enough to give advises ) but take a look at this: https://www.google.com/search?safe=off&q=female+body+side+view&tbm=isch&source=univ&sa=X&ved=2ahUKEwilg5_wpsriAhVktIsKHUiNCXwQsAR6BAgEEAE&biw=1876&bih=963 for me side view is requiring some attention. Take most suitable side view female…
PatSaenzG Looks like you exclusively poly modelled this. There are some powerful sculpting tools built into blender. Sculpting can really add a lot to any 3D asset. Poly modelling, unless done by a master, often looks very rigid and synthetic. Give sculpting a try to give your model some more organic details (undulating…
[size=+3]SP 1.3.3[/size] Known issues: Clean action does not delete unused data from the project until a "Save As..." Changes: Update Substance engine to v5 Add software version and project name in the title bar Sanitize TextureSet names and Smart material names [Shelf] Add new environment maps : Bonifacio aragon…
Hello Polycount!! I am slowly learning new things with 3dsmax :) and i am loving it! I am here today with a small Favor to ask, This is the first image of the model, It is a front view This is a back view of the Model This is a Top view of the model This is a Bottom view of the model The next 2 images are Random angled…
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