Hey guys! We don't post often, but we just wrapped up on a class project we thought y'all might like, especially if any of you are fans of Avatar: The Last Airbender. I present to you: the Assault on the Fire Nation! What do you think? http://www.youtube.com/watch?v=Ds2mwXtAaYY&feature=youtu.be -- Made for the Realistic…
Hello everyone First time poster here on this Forum :) I am currently making a miniature model of a german barracks from World war 2. I have so far made the Buildings and Placed them in their correct position. This is how it looks in Sketchfab:…
Hey, I like to share some screens of the current game I´m working on for the university. It´s about a whistleblower who spys out his employer. It´s all in a very early stage, most of the materials are done in Substance Designer and yeah... it´s Unity game, not Unreal. The first picture is a little 3D render I overpainted…
Hey all! Today I received an art test from a studio in Austin, TX. The concept has some very vague shapes and lines in it, the sense of scale seems ambiguous. The instructions said not to worry about the ground or the sky. I get a remote self sustaining dessert home feeling from the image, like something that could be on…
So... I would like to get your thoughts about creating small peices of modular geometry that click together to make an antire level for a game. Think of it like building tileable textures only in 3D. I am interested to know: -what portions are the most time consuming (iteration?, assembly?) -what are the most repetitive…
Hi My name is Jade Rogers. For the past year I was creating content for the games industry in as part of nDreams in house art team. The projects completed there were with VR in mind so I am very acquainted with creating highly optimized models. Whilst there I worked with a variety of styles I am willing to learn specific…
Hi all, I am planning to make a short animation and it involves lot of large scale sky, clouds, landscape to show aircraft flying. I can do that with max easily with default tools. However this time i want to push my skill further and use some new tools and get more detail. I know VUE can do this for me but I am looking…
I have been working on this building for a while and have reached a point at which I am willing to share it and request comments/crits. Built with a Next(ish)Gen MMORPG in mind. Concept: I added the mill portion to this idea for visual interest/purpose. It became a building on stilts so the rock was nixed in favor of…
The map is done-ish™! Download and play the map! (100 MB) I deleted the file, it's really old by now. You can goto: http://tesseract.gg/ Then click on "Tesseract nightly build" or you use SVN to stay up-to-date. Run 'tesseract.bat' >> Load Map >> Complex. If you want to check out the mapmodels & textures I've made, look…
First time posting some work on here so a bit nervous but am very much open to any and all feedback that is to come :thumbup: Essentially what I am going for is to make up a small town/village in the style of the MMO Rift. So sort of a medievalish type of architecture as far as the buildings and texturing go. Right now I…