Making one of Tacit's wacky creations into a game model. Going to be hard to figure out all of the details but them shapes are too good to resist! The concept, Here's what i have so far for reference to breakdown the shapes And my blockout thus far, i'm base meshing everything in maya and then i'l start zbrushing pieces…
Hello fellows. I'm working on a turn-based tactical game in Unity in the vein of classics like Silent Storm and Jagged Alliance. This is a side project for me around actual work, so I expect it to take a while. Updates will probably be small but frequent. One of the things I'm doing to speed it up a bit is working at a…
My new work on low poly Arms Model: Remington 870 Tactical Baking map and Texture PBR - Substance painter I would be happy to criticism and advice from experienced experts in weapons! [SKETCHFAB]eb6d1c2f67234f669fb53a834fb64e5a[/SKETCHFAB] [SKETCHFAB]1742adaafed346c2b683bb77d1a355c9[/SKETCHFAB]
Heya Folks! Here are some weapons I did for the game Super Dungeon Tactics. I was responsible for making the weapons in the game as well as some various character and environment props (not shown). This is a bit different from what I usually do, but it was still a fun project to work on. I definitely want to improve my…
Author: CloudyCatV Genre: Drama, Introspective Characters: Taric, a random ,grumpy
girl Words: 613 Contact: alecxis97@gmail.com (the name alecxis is wrong intentionally) Story in the PDF. Is It enought to post it here to join the contest?
Hello there! Ask yourself whos the best, the most beautiful and the most charming champion? Yes! Here he is! ill just leave this here :) Okay, guys! Im going to illustrate Taric as an old Cosmic god, like a protector of the Universal scale ! Publishing my first sketches. Here just process of research, first iteration of it…
Hey everyone! This post has been very long in the making. Two years ago I made the decision to take a pause from working as a 2D artist, with the intent to pursue a journey of learning all the 3D software needed to become a Character Artist for Cinematic’s and Games. After two years I finally produced a project I’m happy…
Hi I want to present you my fresh model. I did it to add another brick to portoflio and find a job. Model is based on tactical miniatures game model - jagluther I gonna attach it in the end of my post. What else to say model have 49 k [WIRE] triangles, because I wanted to add a lot of geometry for every detail. I did it…
Hello! We are currently seeking all positions for an upcoming police tactical shooter title to be developed in the Unreal Engine 4 engine. You can read more info in the link below, it also includes contact details. https://docs.google.com/document/d/1g0scxTo0v4vsOUpWDpnq83BfNlAWEOubxnhtB565710/edit?usp=sharing Thanks!
Hi guys, i'm here for a long time looking how great art here is produced, but this is my first true post :) lately i grew up of zbrush and wanted to work with some hardsurface stuff, and i've never modeled a gun before. So i've started to work on one of my fav's guns, which is USP tactical. This is my first gun model ever…