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Tactics game art sketchook

insane polycounter
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Amsterdam Hilton Hotel insane polycounter
Hello fellows. I'm working on a turn-based tactical game in Unity in the vein of classics like Silent Storm and Jagged Alliance.

This is a side project for me around actual work, so I expect it to take a while. Updates will probably be small but frequent. One of the things I'm doing to speed it up a bit is working at a lower spec similar to what I did here. The only big difference is these ones have bolts and magazines separated for animation.

Here's the armory so far


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