Hey all, I am working in unreal 5.4.4 and have the current error message with Nanite. I have nanite disabled in project settings → render tab. I also have raytracing and lumen disabled as I have no need for those in my current project. I checked all my models, material and blueprints and didn’t see nanite enabled on any of…
Tell me if this sounds familiar? I can do everything alone. I don't need anyone. I am smart, hard working, and most of all, I have been hurt, so why do I need anyone? You're not alone there... been there myself many times. We are all in this life together, and none of us got where we are without help from someone. That is…
Hey, I have the opportunity to be interviewed by the team of #80LVL 80 Level with my experience in #environments and #props here the full interview https://lnkd.in/eK5tz2Kv
Hey there! This is my first ever post here (long time lurker). I wanted a way to keep track of the progression of this piece and also hopefully get some feedback along the way. I am entering the Retrogasm Art Competition with Midna from Twilight Princess. Here is the first WIP shot for the record, also to show off her face…
Hey guys, I've been on this forum for a while, and I finally decided to post some work of mine. There is a little story around this piece (still a WiP). During a conversation with my girlfriend, she reminded me that she used to play violin when she lived in the US. When she moved here she had to stop, but she told me she…
Hey quick question. I've been using NEX recently and while I'm loving it, I'm finding issues with the selection tools. NEX seems to highlight and pick which selection I want almost as a snap selection of sorts. The problem is sometimes I just can't get it to highlight the vert/edge I want no matter how long I fight the…
Hey iam717. I tried in the beginning. It's a tough sell to bring anyone experienced onboard. I have $0 to spend on salaries No publisher No history of ever launching my own game solo If someone came to me with this pitch I would say "NO THANKS". The game is almost done, by the time it's released it would mean I have spent…
Hey y'all, I have finally published my work but still feel like it could use some more iterations before I let it go. I'll post some images below: In this project, I also created With artwork lended to me by a friend, I also made an alternative skin: The plan is to gather feedback and re-render all of the shots in marmoset…
To flip individual channels, hit the lil cogs icon next to "Normals" in your last screenshot. Y should be green unless you're mistaken. Please be patient while I practice my gas lighting effects. As for the idea itself of using non-square textures generally, TIL it's no longer a bad idea to do as long as you stick with…
Hey everyone, this is my first animation post on Polycount. This is an Parkour animation I will working on so guys give me feedback. Rig - Dex ( body mechanicRig ) Thanks!