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Unreal Engine 5.4.4 Nanite is enabled Issue?

amankart
polycounter lvl 6
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amankart polycounter lvl 6

Hey all,
I am working in unreal 5.4.4 and have the current error message with Nanite.
I have nanite disabled in project settings → render tab.
I also have raytracing and lumen disabled as I have no need for those in my current project.

I checked all my models, material and blueprints and didn’t see nanite enabled on any of them.
I did some digging on the unreal forums and they mentioned in project settings → description → d3d12 platform to enable sm5 (sm6 is already enabled in 5.4.4).

I want to understand the how and why of those settings are and what my solution would be if ticking both these boxes doesn’t solve the issue.

I posted about this on Epic's forums as well but have yet to receive a reply.

Thanks in advance for the help!

Screenshot 2026-05-02 230805


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