i have 18 years under my belt doing art, i especially like doing horror, but open for anything i guess :) i specialise in realism and high detailed artworks. i am very flexible unless it is chibi, i might struggle i take inspirations from the old masters in my painting here are two of my sketches the rest can be found on…
Hello! My idea im running with is a humbled and defeated beast, his rose is wilted and he's forever a beast. He lives quietly and trys to make up for his passed transgressions tending to the woods and animals around his castle. Some of my first ideas and concepts for him:
Hello everyone, I'm new here and plan to start showing up a lot more. I was hoping to get some C&C on this guy before I move ahead with texturing him. My area of concern is the fabric, if anyone had any suggestions they would be greatly appreciated.
Came back to tweaking this thing after a year. My first foray into messing with the Mental Ray SSS Skin Shader. -__- If you've never tried using it, it's a total nightmare. >_< GO OILERS GO!
Hi polycount, thought I could show some pics of the bust I'm working on. Really tried to create a head with some "character". Don't know if I'm on the right track to achieve this goal, but here is my progress so far.
huh! i never thought of that. I will do some tinkering around to see what i can do. this project was the first for me really diving into PBR rendering so I used look up tables for everything. I guess now it's time to tune things more. thank you! Beard3D Bandit said: LOL, trust me dude I always feel like i'm just trying to…
Uploaded with ImageShack.us Hey guys! Here I'm going to be revisiting my first model, this telephone, in hopes to turn it into a portfolio piece XD Here's a screenshot of where I left off last (3Ds Max/low poly...): Uploaded with ImageShack.us I'm gonna turn this into a high poly first, then clean it up into a low. Here we…