You know how there's four different ways to access the curve editor? Well only one of them makes the curve editor work properly. If I click on the curve editor button on the main toolbar, it brings it up and evrything, except it doesn't show curves! It's just completely blank, and no matter how many objects I select it…
Newest version: Original post: I burned through most of my freelance work last week and now have some spare time to finally join this contest! My goal is to improve my rendering and overall illustration abilitys, seeing as characters are still my absolute weak point. I decided to design a spalsh of Zoe. Here are the first…
Hi. I have a small problem with Maya and RAM consumption while reloading textures. I've done a small test. Just a box with lambert material nad 4k textures added to color channel. The texture is Targa file. So the problem is when I edit this texture in photoshop and realoading it in Maya ( auto reload or manual reload )…
Hey guys My first post here, and I've been struggling a little with handpainted textures and generally trying to get that stylised/lowpoly look. I started trying to make handpainted textures about 7 weeks ago and I have no drawing background what so ever, and whilst finding some really useful tutorials I still find myself…
The title says problem, it's most likely me. I am using: UDK February 2012 Windows 7 AMD Radeon HD 6400M Series The issue: In the perspective viewport of UDK, with the exception of game mode, my meshes and brushes are displayed as bluish/green or simply incorrect. It started happening today some time after I Lit UnLit…
3 eggs or equivalent amount of any meat, potatoes or vegitables you like 1 Onion (med) 1.5 Tomatos (diced) 6 Corriander stems (diced) 1/2 tsp Chilli powder 1 chillie (no seeds. diced) Veggie oil 1) deep fry onions until golden, drain oil and keep, leave onions aside draining in a colader 2) add all tomatoes and a bit of…
Unreal engine 4. A coop online first-person puzzle game. Players need to collaborate in these situations to overcome the puzzles! Really exciting project with great capacity. We have a good scope and we are not one of those teams who have big goals and never finish because if unreasonable scope!! We are a very dedicated…
I was wondering if anyone else had come across this problem in Max 8. At the moment it doesn't seem to be happening to all characters, but to a fair few of them. They were all built and rigged and animated in Max 7. If I have saved a character with Figure Mode switched on, when I (or others) load it, it is still in figure…
I know we all want to animate the real LoL character. This worked for me so I thought I'd share a few steps on how to get an OBJ out the the game. The only bummer is that you don't get a skinned mesh. What you need: League of Legends Installed Skin Installer Ultimate 4.34 https://sites.google.com/site/siuupdates/ SKN to…
My goal: I would like to edit an imported object's normals by Maya's 'Transfer Attributes' function. My problem: After exporting my edited object (.fbx) my UV map is destroyed / distorted completly inside Unreal engine. My workflow: 1. Create a basic foliage mesh in Blender 2. Import into Maya 3. Create a sphere, move it…