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UDK Perspective Viewport Problem

Rendered7Useless
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Rendered7Useless polycounter lvl 8
The title says problem, it's most likely me.

I am using:


UDK February 2012
Windows 7
AMD Radeon HD 6400M Series


The issue:

In the perspective viewport of UDK, with the exception of game mode, my meshes and brushes are displayed as bluish/green or simply incorrect. It started happening today some time after I



Lit

UDK_1.jpg

UnLit

UDK_2.jpg

Detail Light

UDK_3.jpg

Lighting Only

UDK_4.jpg

Game Mode

UDK_5.jpg

What I've Tried:

Reboot
I uninstalled UDK
Reinstalled the February build
Updated drivers
Google
UDN


After looking on UDN I'm begging to think somethings up with my graphics card, but until I know for sure I'd like to assume I'm naive and hit some obscure hotkey.

Other Problem:

When In game, If I look at "the sun" at a certain angle I get a random light plane that appears. (This could reinforce the problem being with my machine.)

UDK_6.jpg


Thank You for stopping in.

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