My work in progress piece inspired by jjpeabody's "Upkept Ruins". Went a bit of a different route with the lighting to give the foreground some life. I'd say this is about the alpha stage of the project. Feedback is always really appreciated :) [edit: made a few lighting tweaks]
Hello, My name is Mikołaj Spychał, I'm IT student from Poland and self-taught 3D artist, available at your service. Here you can see my portfolio: http://mikolajspy.carbonmade.com/ I'm looking forward to hearing from you mikolajspy@gmail.com
Hello, My name is Lisa Petz and I am available for any freelance or full time opportunities! Feel free to visit my portfolio and contact me if you have any questions! Thank you! Portfolio - http://lisamarie3d.com Email - lmpetz@gmail.com
Hello dudes and duderinos, I've been pushing some polys and need some artistic feedback to wrap this thing up!! All kinds of feedback appreciated!! I use Maya for modeling and Cryengine 3 for "rendering". Feel free to ask if there's anything to ask about!
Hello everyone, first post here. This is my first scene for my portfolio and I'm looking for comments and critique. It's based on a concept by Anthony Eftekhari although I made some changes to it. It's still a WIP and the images are just a quick render with a skylight in 3ds Max
Artists (Model/Texture, Shaders & Animators) Location: Vancouver, BC Category: Art OBJECTIVE: Junior - Mid Level ARTISTS Relic Entertainment is seeking experienced Artist to provide strong artistic assets to our newest exciting PC / Console titles. Relic believes in supporting team effort and is looking for team players…
Hello guys, yesterday i was thinking to make a portfolio... so here it is http://k21n.carbonmade.com/ I'm not looking for work at the moment. Just wanted to have a good looking portfolio for the future and make it look even better. Any advices ?
This was my final project for my Game Art class this semester, a fully made environment. My environment was Swallows Nest from Ori and the Blind Forest. I had a lot of fun with the hand painted textures this time around, and I think I've found what I really want to focus on with my work. I also want to focus more on…