Tldr; fiddling with things till i get it right, learned the milliseconds matter eventually, got 2 versions of the shader now. Yeah, i am testing taking apart the current setups of the current material shader options available and seeing what does what and then re-configuring them back together, its been a learning…
Hello! I'm trying to replicate this edge decal from overwatch into my current scene. Here is an example of OW's decal and here is mine When in world normal view, the decal shows properly but when lighting is built, the look is different and barely noticeable from a distance. and finally here is my decal material (Nothing…
Hello! My name is Jhalyn and I'm an animator from Indianapolis. I'm working on this kick and I've noticed a lot of slow moving parts between main key poses in the reference footage. How should I go about creating those slow movements and moving forward with this project? Any help is greatly appreciated. Thank you very…
Hello everyone! I'm fairly new to 3D modeling in general as well as Maya, so I need some help with a few odd problems that I've encountered while making a hair for CM. I had made another headpiece for CM before, but I scrapped it due to the same fitting problems. Never thought that I would run into it again after being…
Gonna pre-face this rant by saying this just represents my opinion as an individual, as a person, homo sapiens. @NikhilR EDIT: im not gonna comment on the culture war stuff as i agree and disagree with tons of points and thats a whole other thing. Im going to just mention stuff me as a dev and as a consumer think about…
Red Hill Games (www.redhillgames.com), is currently seeking development help for an upcoming project using the UDK. In particular a concept artist with a love of the zany and a bent sense of humor. What we would require from such * Ability to attend company meetings through VoIP software. * Has a professional manner, and…
Hey, i just wanted to post this for a friend of mine. My friend is looking for level designers and character modelers for his rpg game. The rpg game would be made on UDK. The gmeplay of the gme would be similar to devil may cry, but with its own feal. He also wouldnt mind having some coders/programmers and some animators…
This is a short (fake) trailer I've made in the last 4 months in my spare time, a tribute to the original Duel and a kind of 'what if' there was a prequel to the film.Animated in maya and going for my usual low-poly look. Hope some of you enjoy it. Cheers.https://youtu.be/3xPQ_K3W1AI
EDIT: Finally found it, the alpha was plugged into the material as an opacity rather than an opacity mask...however now the lighting is all messed up. Hard light on one side and specular lighting on the other with high contrast shadows. What a head ache :( Hello all, Hoping some one have some pointers on how to fix this,…
Hello! I am Justin and am looking for more projects to help build up my portfolio. I specialize in hard surface modeling. Here is my Art Station so far: https://www.artstation.com/artist/nak1411 Please shoot me a PM or email at nak1411@gmail.com if interested. Time zone UTC -8:00 Thanks!