We are looking for two Zbrush artists with fulltime availability. Artists must have these skills: professional level in Zbrush sculpting Can sculpt semi-stylized and exaggerated materials (such as wood, stone, brick, iron) familiarity with optimizing/Exporting STLs from Zbrush proficiency producing water-tight models with…
Hello Polycount, i've been working on this for a few days. I was tempted to start from a basemesh to make it faster and probably easier, but since i want to learn as much as possible from this one i started from a zsphere and tried to get my way around using references from the various cutscenes and promotional renders of…
Hi guys, Quick introduction, My name is Andrew Ley and I do concept art for video games. You can see some of my work here http://andrewleyconcepts.com/ I don't usually work in engine but while I was working on Star Citizen last year I started using Cryengine for pre-vis work and got excited about using game engines in my…
Hello, I'm new to polycount and I hope I'm using the site correctly. I'm currently working on an anthropomorphic tiger with overly detailed armor.The character is my own and the armor is by the artist Woong Seok Kim Armor Reference (https://www.artstation.com/artwork/RYKWDr) My goal is to create a game ready character that…
1. it really depends on which culture we're talking about, for example i despise viking culture(which is probably the mainstream one) so i don't consume anything related to that, on the other side there's the chinese one more mythologic side and the other more fantasy(wuxia) i'm really like what i'm seeing, it's very…
Hi everyone! I am looking for an artist to create me a simple but detailed server logo (for my game server). Example of the style I am looking for: http://i1059.photobucket.com/albums/t432/Polynaut/screenshot001_zps2eaa9577.png I want something like a shield or gothic styled elements floating around the name of our server.…
Hi Polycount First post here. Currently studying in australia. Just posting the Undead Bamboo Raft, i am currently working on, Based of the li river raft pictured below. Work so far: below idea to keep them more in place and held with the chain or rope threading through. Still have to make some flags at the back and some…
Latest Update: So after all the time doing small scenes or single objects I decided to tackle something bigger (maybe too big). So here I am in UDK. This more or less gives a rough idea of the size and some of the elements I have so far. Story behind it. I imagine this place like the last stage in a game where you about to…
Hi I am new here on polycount but it seems like you guys do great work, I have looked over alot of the models on the website, and browsed through the forums some. So here I am making a post. First off I am sorry if this post sounds newbish, or if you get them alot, but I am going to try anyways. I am curious if anyone out…
Hi guys & gals. My current personal project is a stylized enviro piece as seen in the concept here. Concept Art Credit: danimation2001 on DeviantArt http://danimation2001.deviantart.com/art/Trade-house-268587888 I found the style and design adorable, though as you can see there are a lot of critical design flaws that look…