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Final Fantasy X Yuna fanart Crits/Feedback welcome!

polycounter lvl 2
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Karellen polycounter lvl 2
Hello Polycount, i've been working on this for a few days. 
I was tempted to start from a basemesh to make it faster and probably easier, but since i want to learn as much as possible from this one i started from a zsphere and tried to get my way around using references from the various cutscenes and promotional renders of the game. 
The plan is to make the whole character in Unreal engine, maybe with some environment to accompany it. 

Any tips you could give me about how to achieve more likeness to the original square model is very welcome.
Currently the sculpt is at 127k polys i want to do everything inside zbrush then retopo and rigging in blender. 


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