Is there any Vertex snap in udk? Right now i have my Unit setup in max at: generic Units, System Units at Inches, And my 3 Tile Walls that are all individual but fit perfectly together in max when I snap them to each other. The grid and snap settings in max have grid points, and vertex checked. And in the home grid tab I…
Hi guys Geordie here, I am currently writing up a dissertation on character production for games, and the target engine is UDK. My University has trained me to use UDK and has given me an extensive pipeline to work with. I am however interested in hearing how other people create characters for UDK as my dissertation is…
Hey there, I'm a 3d generalist for now, I want to focus on environment art and I've been lurking here for a really extensive amount of time and finally decided to start posting my work in here, I think I've been technically and artistically kind of stranded for some time and I really need some fresh new eyes over my work.…
I am an 3D Character Animator seeking work. Please contact me if you have any animation needs. I have 4 years of experience working in game development, and animation pipelines on numerous independent game projects working as a rigging artist, graphic artist, and animator. I am highly proficient in these areas and I am…
I have scoured the internet and abused the forums search function in a bid to find it but alas it was to no avail. The animation short was about two WW era fighters planes. Classic propellers~ Dog-fighting over a mountainous area. It was German and British/American planes. The piece was stylized with gritty textures and…
Shepeiro, this was obviously not addressed to you. Why would i have anything with you? EQ sorry for spoiling your mood. Harry, I definitely understand what you say, and i agree. This though is not what this thread has as it's title. It is a provocative title, and false. It insults the intelligence of all those who see…
As someone who has worked the developer side of the mod community (while I was at id), encouraging and aiding community members to enhance my employer's game with mods and extend its life, I think the nail has been hit on the head by a number of posts here. Here are my assessments of what is likely going on with poor PPM…
One thing that really helps me is to examine real-world surfaces around me, break them down into PBR properties (albedo, roughness, etc.) and try to replicate them in 3d. Developing an eye for how to see surfaces in regards to the constituent layers that would make them render effectively. Then dive into renderer…
Hey, I'm TypingTaco and this is the WIP thread for my second entry for the Riot Creative Contest 2017 in the Narrative Section. The story I present here ("Fate Worse Than Death") is a bit different from my other submission ("Stellar Black Hole") and flows in a less structured manner. The story is largely a character piece,…
Hi all,I am using a Daz base body for a still scene. In the first pic I'm showing you how the topology runs with the Daz base (I've already removed the ears). So what I'm trying to do is to use the existing head as a pattern for a cowl. Since the topology is made of up extensive loops it's tough - but the second pic shows…