At this moment I'm very very happy. why? 5 minutes ago (3:30 am) I got this e-email: Dear Jelmer, Congratulations! After reviewing your application, our Admissions Department was truly impressed by the strength of your submission and we are delighted to accept you to VFS for the 3D Animation and Visual Effects Diploma…
I'm working on a virtual reality game for samsung GearVR (Mobile phone) here's the process thread! :blush: :: First draft: going for an dome shaped shell for the environment with holographic elements :: character pov test :: blocking in first mech character It has to be super low poly to run well on mobile :: redesigned…
Hello! I'm new here. Just working on my scene, starting from some concepts. My goal is to create complete scene in 3DS Max and than Hi/Low Poly->Substance Painter->Unreal Engine->Short FlyBy Movie with some animations (sliding dors, terminal screens, maybe robotic arm on a rail handling cable plugs? :) . I'll also create…
Hello, I am a member of Tavern Games, a newly formed self budged company. We are looking for a technical artist that can work within UDK. Job descrition: Knowledge of UDK engine for IOS devices. Help answering technical questions: -how can we add dynamic light/shadows -help optimize levels(what's better between one mesh…
Hi guys, this is my first post so please be gentle I wasted almost a month trying to make this peeling effect but the main problem is that I don't know how to make that chipped edges properly so it does not look too uniform and boring . Tried everything that I could think of and frankly I am spent I am open for any…
Hello everyone, I have a big problem .. I'm doing a test for a company. I need to use 3Dsmax in a real-time renderer. I can take shader from internet (in .fx). I try xoliulshader_1.5 and others like 3pointshader. Generally, I use Unreal Engine for environment scene or Marmoset Toolbag. In 3Dsmax whatever the shader, I have…
Hey all! About a month or so ago I updated my video drivers (Nvidia Geforce GTX 260) and now when I'm working on a model that has textures applied to it, they don't draw properly in the 3D Viewport.... They display fine at close and far zoom, but at mid they get broken up like the pic above. I've tried re-configuring my…
So long story short my "new" laptop sucks and isn't anywhere near good enough for my ambitions of high poly modeling and lots of Zbrush work. Despite it's hardware being about twice or 2.5 times better than my current laptop it still struggles with the same 100k polies in maya, etc. So I'm looking into a desktop dedicated…
Cesar Decal Jr, Film FX Creature Designer, ZBrush Guru and my one time tutor is currently running an event on Facebook where every day this month he creates a real clay sculpt of a monster and posts up photos and a timelapse video with a little discussion (and mugging for the camera) of the process for each sculpt. Now the…
Hi guys. I guess this is my first post here. So, I'm Aurel Manea and lead 3d studio artist for Gameloft studio in Romania and Eastern Europe, but technically I'm more on the technical side of the 3d realm. This is my first attempt of a shader that is no work specific and tries to fill a void that I found in the realtime…