Or as a free alternative you could use Blender [ame="http://www.youtube.com/watch?v=SrApuPOayoU&index=9&list=UU1dVYKd5MtCW_1lndmyWbQw"]Hand-painted textures in Blender - YouTube[/ame] [ame="http://www.youtube.com/watch?v=L7ALfRw6I5I&list=UU1dVYKd5MtCW_1lndmyWbQw"]Tutorial - Hand Painted Textures in Blender - YouTube[/ame]
I finally got tired of waiting for someone responsible to do something about this. ***WARNING*** artist writing code - prepare for your computer to be irreversibly damaged. If you have ever tried bringing vertex colors in from Blender - you will quickly run into the issue of no vertex alpha - until now! This is a two part…
I need to use a selection of vertices from a UV map to go up the 3ds max stack to an edit poly above so that I can then do specific vertex colors on these vertices alone. This only works on faces from the UV unwrap. If there is no way to do this in max, is there a way to do it in Blender (note: my Blender knowledge is very…
In a burst of year end productivity, Blender 2.55 was released to the general public with 400+ bug fixes last night. Two hours later, Blender 2.56 was released with at least one new bug fix. I'm not sure what the issue was that cause the second release, but I'm glad to see them jump on it. It makes me happy when tool…
A couple of great things happening in the 3D game art community today! * GameArtisan's has a great thread on male/female topology. * Eat3D has a great, FREE, video for ZBrush to Blender shennanigans. Click on through for full details. Over at GameArtisans there's a wonderful thread started by Mrpearlzildjian about creating…
Just curious if anybody knew about this interesting feature that Blender has. Would you say Blender's UV unwrapping rivals other suites? I don't use it very much because of Zbrush's nifty UV Master, but I might give it another try if I want to be precise and fast. Anyone know of any other awesome methods of unwrapping…
Hi, dear poly-count users. I'm interested to see if some of you would be rather generous to give me matcaps in jpg format or blender render materials. The materials would be: various metals and polymers. The exact kind you would see on pre ww2 and modern guns. I'm not interest in blender cycles, it takes me too much time…
Hello. You guys have a 2 part video about using Quixel suite with Blender. In the end of second video, it is said, that part 3 is coming, and you gona show how to setup map you export from Quixel in Blender Cycles. Any update on that? Is it possible to do right now? If it is, can you please tell the node setup for using…
Hey everyone, i trying to understand how its possible made in maya or blender. So what i found is only camera mapping. But this technique awaible only for color (diffuse).