Howdy folks. I need to know the grid, unit, snap settings that I should use in max so things will align properly in Unreal2k4 when I export them. thanks. EDIT: seems I've found the grid settings. Grid spacing = 16, Major lines every Nth Grid line = 8. Now I need the unit measurements.
Thanks! Yeah... the god-rays are DEFIANTLY getting toned-down. Can almost hear the "Hallelujah!" Update coming up real soon. The setting for the set tried to follow some outlines set for a game premise. Basically, in a pirate-ridden world, there are two waring factions: the Caribbean pirates vs the Asian pirates. The…
You can also set up a very simple matinee to have finer control of your renders. quick bullet point tut: * in the Content Browser, click 'Actors' at the top. * select Camera, right click in an ortho view (top), add actor > Camera * Open up Kismet (K icon @ top) * Hold M and click to create a new Matinee * Right click @ the…
Hello guys, I just bought a new computer and installed Max 2011. But I would like to copy the settings from my laptop to my new computer. That way, I don't have to configure keybindings, viewports, toolbars etc. I spent a lot time finetuning all those settings so it would be nice if I could copy them straight to my new…
Hi guys Here is a link to my latest set on the workshop. http://steamcommunity.com/workshop/filedetails/?id=307432326 Go and give it a rate if you like what you see. I also wanted to ask how you guys do the turntable renders that can be found in a lot of the descriptions. It's a really nice way to show off the model. I…
Hi ! I have a question which is making me crazy. I have the part of the answer I think but it would be great if somebody help me. I want to create Weapons for FPS games. And I'm struggling with the texturing part. I don't really know how I can choose the number of UV set I need to use. Then how to set the texel density. If…
Hello. Can you share all your AO and normal map baking setting from 3ds max? My settings are horrible and I can't find any good ones. Can you post screenshots of all the rendering tabs?
I understand Substance Painter creates texture sets automatically for each Material ID in my .fbx file. But my use case is that I have a single model, say it's a monster, and I need to paint different varieties of textures on it (e.g. fire-type monster and ice-type monster). So far I create a different Painter project for…
Hi, I'm trying to figure out how to set up a material in 3dsmax that does the following: 1) Has 4 tiling materials (with base colour, normal, roughness, and metallic maps) that use tiling UVs in UV Channel 1 2) Has another material that is a colour image that sets the colour for those tiled textures (so if I have a tiling…
Hey everyone, Happy New Year! I'm currently working on a movement set for Deadpool in UE4. My objective is to add this to my portfolio to show I can animate a complete locomotion set (all movement directions) and a simple attack chain, as well as implement them in engine. https://syncsketch.com/sketch/d41240b3d177/ I'd…