I have a question which is making me crazy. I have the part of the answer I think but it would be great if somebody help me.
I want to create Weapons for FPS games. And I'm struggling with the texturing part. I don't really know how I can choose the number of UV set I need to use. Then how to set the texel density.
If someone can help me with that it would be soooo great.
Thanks ! ( I know its a basic question but I really need to speak with other people to understand )
Thanks for the answer. The goal is to make Weapons and reach level of AAA FPS games like Call of Duty or Battlefield.