Howdy folks. I need to know the grid, unit, snap settings that I should use in max so things will align properly in Unreal2k4 when I export them. thanks.
EDIT: seems I've found the grid settings. Grid spacing = 16, Major lines every Nth Grid line = 8.
Now I need the unit measurements.
Replies
Tell you what though, why don't you make a block in UED of a definite size, and then make a block of the unit dimensions in 3dsmax, export that into UED and see how it matches up.
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UT2004 appears to be using 1 meter = 50 unreal units scale.
* The UT2004's Karma physics engine uses 1 karma unit = 50 unreal units scale internally.
* Player is 88 unreal units high, that's 1.76m, an average [human male height].
* Player running speed is 440 unreal units per second, that's 8.8m/s, an average speed of a [400m runner].
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Seems I've found what I'm lookin for. BTW thanks for the speedy reply Mop