This is a work in progress image, I'm currently following this tutorial: http://fc05.deviantart.net/images3/i/2004/10/a/1/__Hope___Progression_.jpg For those who don't know this is the artist who worked on Bastion. I'm using these two images as reference: http://img688.imageshack.us/img688/6822/630max.jpg…
Well thats the guy I have to create for my animation project at university...still early days really but though I would share it with you guys and hopefully get some good tips...please bear in mind marks will only really be allocated to the animation so this modelling part is only for my own learning...right now Im trying…
all vertex lighting in unreal as of right now. Every time I try to create my own UVs for the lightmap it crashes. The Statue head just has normals on it as of right now. Statue head is female I was thinking of making a few hair pieces and perhaps that can reinforce the female idea. One night of work. but I was working on…
Hey everyone! I've been sculpting this in my spare time for a little while. I'm close to just calling it done for the sake of being done so that I can move on to retopping and eventually rigging it. But I wanted to post on here and ask for some feedback because I feel it just doesn't look exactly right. This is who I'm…
I'm working on some models for a small game project and got permission to post. Currently assigned to model a space ship based on the art directors design. I wanted to do a more detailed high poly, but time is short so I'm just going to use ndo2 and Photoshop for the additional details. Right now I'm going to try to bake…
Tully gave me permission to use this drawing. I've been working on it for a while now and figured I'd make a post and see if I could get some C&C. My model is a bit bulkier around the chest, so I'll have to change that. I also just noticed I completely forgot to put in the gills... The head is still temporary, I have no…
Hi guys. So I finished it and presented the short showcase video, which I link down below. I would really appreciate your thoughts on it. At the end I ended up creating two different lighting setup and I took your advise @d1ver and made my god rays/moonbeam a bit more prominent with a strong light source from the rose…
I had been previously posting the wips for this project on my sketchbook post, but figured it was about time to make it's own thread You can fins the past wips here:https://polycount.com/discussion/167362/sketchbook-luiz-carvalho#latest
So i've lurked here for a while, like many others. Never posted because for the past few years I haven't had a lot of time towards 3D stuff, and looking was good enough for me. This has changed, so...now I'm posting. woooo To wake my artistic muscles up, I've taken to doing a bunch of super mario characters in a…
Nice character! When sculpting the blank try and relax the pose. Feet apart and splayed. Hips slightly forward, arms 45 degrees and hands relaxed and or fingers splayed to combat the rake look of the fingers in the end result. With the hips forward turn the figure to the side view and balance out the shoulders (backwards)…