Current Progress: Artstation ============================== ORIGINAL POST Hey everyone :) This is a relatively new project I decided to start in honor of the upcoming FF7 Remake. Still a very super early WIP but I would love any critiques. So far I've focused mainly on the upper torso, getting a basic facial likeness, and…
Thank you all for the amazing response! I am very excited to move forward on the project with some of the amazing people who have contacted me! Unfortunately, funding for the project has been pushed back by up to a year and a half! This is very frustrating, but I will be using the delay to further develop the concept on my…
Thank you all for the amazing response! I am very excited to move forward on the project with some of the amazing people who have contacted me! Unfortunately, funding for the project has been pushed back by up to a year and a half! This is very frustrating, but I will be using the delay to further develop the concept on my…
Hey guys, started a new project a few days ago and wanted to keep updating my progress here so i can get some feedback. I really wanna push my anatomy and skin texturing skills here, even tough it's not really a realistic character in the sense of proportions and muscle mass. The final result should be a fully completed…
I am the creator of Deadly Dungeons for Android. I am currently making a new game and need a 3D modeler. I have 50 concept drawings of creatures and a character model system. Triangle counts would vary between 2000-15,000 depending on the creature. Bosses may have more as they are a bit more complex. Most creatures will…
Hello! My name is Sagan. I've settled down in a new place after a year of adventures, and am getting back to work on my game, Teleria. I am looking for some new members to join the team. Everyone from Concept Artists and 3D Artists to Programmers and Level Designers. I have developed a primitive prototype in Unity, but I…
havent posted in the longest time. current project is a little helmet. because i got tired of rigging and animating. so chose something static. it is around 4k tris on the low poly. below is a mudbox sculpt. the fingers at the top holds a big ruby or something. everything is going splendidly except that mudbox seems to be…
Hey there guys! I'm finally back after that whole crazy wave of unlucky event that happened to me during the Mixamo contest. I decided to finally continue my character and it was kinda easier to start a new thread than asking to move the other one. (old thread link http://www.polycount.com/forum/showthread.php?t=102059 )…
Hi, we need capsule art ( promotional art ) for our game. This includes illustration and text. We are looking for skilled artist, who is capable of creating complex scenes, has great understanding of anatomy and color. If interested, please send link to your portfolio and rates to this email: wekthorgames@gmail.com Thank…