Hello there! So I have both HP and LP models as you can see in below: High Poly: Low Poly: But when I hit "bake" and then when I hit Preview button to see the final result, I do not get most of the details in my preview: As you can see, There is no Stripes, Helix, And those Edges at the final result! What is the problem?!…
Hey guys! Before anything, as the "don't go to art school" idea is pretty much widespread, I don't wanna go to a school for the education only, but rather to get visa/work permit/networking conditions easily. I want to use the opportunity to go to a school in US/CA so I can later immigrate there. I hope you can shed some…
Hello everyone, It's my first time posting here. I'm currently doing a animation program and I'm out in 6 months. I want to get a job in the videogame industry but I don't know if I have enough skill to work in AAA space as a junior? Also any critique about what I should take out of this reel or anything I should add is…
Ok so i started a new head! :) gonna make this one a full character and my god i have alot of work to do xD i'm gonna attempt to go off my own concept >< i still have no clue how to do hair if anyone has any tips it's appreciated
Eever since I was very young, I liked to design things like these. I wanted to become a 3D artist but I only like drawing with a ruler. So I got a certificate from Full Sail University where I learned about Maya. Does anyone know which software is best for this kind of art, or what kind of job should I get?
Project: Prospera - a Renaissance-era island logistics city builder (think non combat Anno in pre-industrial Mediterranean) Developer: Velarion Games (solo indie) Engine: Unity URP Type: Freelance / Contract Timeline: ~4–6 weeks after a paid test task (flexible, quality first) Budget: $3,000–$6,000 USD for the full scene,…
This is a character I've been modelling in maya. I started with a box. Here is the same character after smoothing My goal is for him to look like this reference image, and also to rig him in maya and animate him. I'm new to modelling and rigging and animating, but I'm trying to optimize this model so that it is in the best…
Hey guys, I hope this isn't the wrong place to post this, if it is I appologize, mabye an admin could move it to the right place. I modeled a landmine for practise but I just cant get my textures right. So I had the Idea to share the model here so everyone can try and texture it for himselfe. We could eventually make some…
Hey Everyone, I wanted to share a recently finished artwork of mine with you all, inspired loosely by Marvels Civil War where I tried to depict the aftermath of the events. Made completely using Substance Designer and rendered in Marmoset Toolbag. 100% procedural! Hope you'll like it :)…