Hi, I'm the developer/owner of Crage Games and I think I have something that you just might like. I've finally released the tool I started to build some time ago. http://cragegames.com/texture-designer It is an image processing application for texture/2D/UI artists - fast, simple and powerful. It removes redundancy from…
UPDATE: W.I.P. Went back, did some research and fixed the hair card vertex normals. Looks alot less like cards, changed the eye shape and shrunk eyes down a bit. Reposed the face slightly. Still looking to work on a neutral pose. Thanks for the feedback so far. Keep it coming please C: (Temp Lashes and eye brows) Original…
Hey all, I thought i would post 2 more scripts that i have been working for Blender 2.5...Add Chainmail and FastLoop! Add Chainmail (current version 0.2.5) *Updated on 22 June 2011* I made a Chain Mail script that enables the creation of a Chain Mail mesh with two paths that directly control the overall size of the mail…
So I updated my graphic card from a GTX 650 to a GTX 1060 expecting to get better render times on a pretty heavy scene (many polys, textures, etc.) But when I had my hands on it I didn't see any improvement at all at my render times so I started a deep deep research looking for the problem and did many different things…
I've been working on an RTS game for iPad recently. Here's a prototype video: [ame] http://www.youtube.com/watch?v=ARdTf4Mgym8[/ame] Week 2 - This video has an audio commentary explaining the game's controls. [ame]http://www.youtube.com/watch?v=hnobGheYaXM[/ame] Week 3 - This one shows some of the software and tools I use…
So I finally updated my scripts page. I made it blog format for easy updating. And with the page I present to you a new handy script. Mirror Morphs on X This handy script will Mirror Morph targets on the X axis. If you use Z-brush you can use it to quickly edit your base object in Max, mirror the changes and re-import the…
Hi everyone! This is my very first blog post about the project I started recently that I called Ancient Ruins. I want to set the entrance of a millenary temple into a tropical environment, located in a jungle in a realistic look. The goal is to work on modularity and the smooth integration of human structures into natural…
4D Rulers is recruiting help for Gore Special Edition, a re-release of Gore Ultimate Soldier, originally released in 2002. Were redoing most of the art in the game to higher resolution textures and higher detail models, and increasing the detail in the levels. Gore is a fast paced online first person shooter with unique…
Hey Polycounters ! I recently made a new tool for the "face weighted" normals workflow in 3DS Max: https://youtu.be/yzfgRYphbJs A fast and non-destructive solution for real time hard surface modelling using chamfers and custom vertex normals.This is a very versatile tool that will greatly help you dealing with "medium…
The latest UDK update is out today. It's mostly a bug fix update but there are a few new features as well that might help a couple folks out there with a few specific issues. Either way, its still a nice free update to a great tool. Here's some cut and paste from the patch notes: Upgrade Notes PhysX is now enabled for iOS…