Hi moondog! - The first thing that I recognize when opening your portfolio is the white sword burning my eyes in whiteness :D Why not put up the textured one on the index page? Also your sword seems a little bit less-detail'y compared to your other 2 works. Maybe you could make a collage of all the props in the "Props…
Totally agree with ChristenLA - the polycount could/should be optimized. Also showing complex props with triangulation/backfaces showing is a bit meh because you cant really get a proper/fast look of the topology Having sketches/2d art in your portfolio when applying for a Position where you would work in 3D Software feels…
Ha ha El Zorr you sound exactly like I did when I was trying to figure out where to focus. I loved working on Handheld spec characters, but knew that the industry required high res modeling to even get looked at twice. So I made the switch over to environment artist, knowing that once you get comfortable with high res…
Hi, welcome to polycount! Right off the bat id say your composition is interesting, id be interested to see some concept art of any references you're using! Your lighting is looking a bit intense as far as brightness which is leaving everything feeling flat I think, and your textures look very low res. Some of your rocks…
Valkyrie Entertainment is an independent game developer and service provider in Seattle. Since 2002, the company has been providing content and co-development for some of the most well-respected developers in the industry, including major contributions to award-winning games such as God of War, League of Legends,…
Valkyrie Entertainment is an independent game developer and service provider in Seattle. Since 2002, the company has been providing content and co-development for some of the most well-respected developers in the industry including major contributions to award-winning games such as God of War, League of Legends, Valorant…
Valkyrie Entertainment is an independent game developer and service provider in Seattle. Since 2002, the company has been providing content and co-development for some of the most well-respected developers in the industry including major contributions to award-winning games such as God of War and League of Legends. Full…
We’re looking for a Senior Environment Artist to join our
tight-knit team here at Shortround games in Brighton. Working in-house on an exciting new IP for mobile, you’ll
be responsible for helping to create varied and dynamic in-game environments
and will get genuine creative input towards the final look and style of…
Global English is looking for a 3D
Artist / Generalist with a passion for mobile game development.
Working closely with our Art Director and creative team, you will
have a key role in establishing and creating an exciting game world
for children to explore and learn. Position: 3D Artist / Generalist Work Type: Full time…
Our team is looking for artists to assist in the development of a third person, open-world science fiction game. As of now, we are already a few months into the developmental process and are hoping to add more team members to help refine our ideas. Currently we have a team of 10 members: three programmers, three artists, a…