This is my first attempt at designing a level in UDK. It is to be a indoor/outdoor level. The outdoor portion will be what you see in the image below. The indoor portion will be mine tunnels running through the terrain. This level is going to be the deleiverable for two different college classes, Level design and Special…
Hi guys, first post so go easy on me. Currently working on a female character for portfolio and getting to the point where i could really use some feedback, I've evidently not really touched the feet as of yet, wanting to get everything dynameshed together asap and start working on the face more and hair. Struggled with…
I've been working on a character model that my Girlfriend designed. I Think I'm going to strive for a PS3 model. I'm not entirely sure how many poly's a PS3 model can handle but I'm assuming around 10K. Anyways here be the model: And here is the reference my Girlfriend drew: Currently I've been working on making her…
hey guys and gals, inspired by all the awesome hand painted characters floating aroung I thought I'd give it a go myself. This character is based on a concept by marko djurdjevic for parasytic moon. I'm using bodypaint for the first time and I'm loving every second of it, however I'm unable to display the alpha properly in…
Hello ! So I wanted to add something to my portfolio and I found this concept from a talentend concept artist. Currently I'm playing around with basic shapes and blockout. At the moment, the part that is bugging me is the legs. I don't find it really convincing/anatomically correct. So if anyone have some suggestions or…
Hi guys. So I finished it and presented the short showcase video, which I link down below. I would really appreciate your thoughts on it. At the end I ended up creating two different lighting setup and I took your advise @d1ver and made my god rays/moonbeam a bit more prominent with a strong light source from the rose…
hello guys! im compared to most of you, relatively new to modelling. i always wanted to make my own games so i started to learn modelling and texturing. heres a screen of my lasgun in blender, with normal map applied ( xnormal is giving me troubble atm, im totally new to using maps) textures will come soon, i hope my…
This month I'm trying to make Gabriel from Last Man Standing. I've always been a huge fan of the series, and I've wanted to tackle this character for awhile. I will try to update this post frequently over the month, and I would love to hear some feed back from you guys! Right now I'm working on the face and trying to get…
Zpanzer: Thnx for nice words :D Jungsik: Thnx. ıomeen: I'll try to make details less random in texturing phase, but in fact, they are little random. Especially the ones I make last. When I was tired. LRoy: Thnx for tip. But I prefer to hold all symetris in max (only with Hard surface). A little tweeked proportions And wip…
[Edit] Matt22181 has posted some of the characters for the game below. So, I'm working on a four person team creating a rts game for Microsoft's 2008 Imagine Cup. I am in charge of all environments, building and props. Matt22181 is doing characters and animations. Maybe I'll get him to post some of that soon. Short Game…