So I just got off the phone with a friend of mine who's looking to buy my current computer. The specs are as follows: AMD 64 4000+ 2.4ghz ASROCK Dual-SATA2 mobo 2 gigs Corsair Value RAM XFX Geforce 6800GT LiteOn P.O.S. CD Drive Seagate Barracuda 160 gig HDD Coolermaster Centurion Case Antec 550W Power Supply Totals: About…
Hi Greg, I run some tests. Attach Nodes is actually working as it is supposed to, despite the issue you pointed out. This means there's room for another upgrade step: you want to attach objects to Edit Poly Modifier, while the Attach Nodes attaches them to the Editable Poly BaseObject. If you like, run this test: in your…
Vimeo Video Shift u or v positive or negative 1 exactly. MoP's HardShellEdge Script: MoP's script exactly - Original Thread Gen Lightmass UV: Automatically copies current UV's to a second channel and re-packs them. **re-layout and packing is done according to the settings in maya's "layout" command. Settings editble in UV…
I can understand you would not like people tearing your work apart after spending alot of time to getting it look nice but even if you don't go back and fix peoples critiques you can still learn from what people think for future projects. I'll dot point what I do or don't like, feel free to take or leave what you will. -…
Doubt there are any mobos that support x2 5000, but dont have PCI-E. Get the extra 2GB of ram, should run you $50 or so. Then upgrade that videocard, for about $80-90 you can get a 9600 GT http://www.newegg.com/Product/ProductList.aspx?Submit=ENE&Description=9600%20gt&bop=And&ActiveSearchResult=True&Order=RATING $100-120…
Yeah first off let me just say that i don't have much exp. doing vehicles, so i'm going look at this from a different viewpoint, more of a general asset creation viewpoint you could say. Its worth bringing up that most car games do things a certain way, however i think its also good to look at issues like this with a fresh…
I have Mudbox 2015 and I was most of the way finished with my work for a job. I decided I wanted to bake the ambient and sculpt detail onto the version onto my model which is lower poly. The extraction Operation didn't work. You can see both attempts in the object list panel to the side but they can't be removed.…
The first issue I see is that the 2600k isn't compatible with the motherboard you picked. The X58 is a LGA 1366 socket, while the 2600 is an LGA 1155 (Sandybridge). While there are 1366 socket i7s, they're a generation before Sandybridge (i7 9xx series CPUs). You want a mobo with either a P67 or Z68 chipset (preferably the…
there is no question that the race is on, about keeping the detail that already exists in production for the game. However what technique at the end will "win", I think, isn't clear yet. Imo we will see less standard pipeline in future, and more customized rendering pipes with the advancement of many-core systems (GPGPU…
Cliff notes I made while watching for the lazy: UE5 preview should be coming early next year. UE5 priorities are optimizing for SSDs, helping make larger/more dynamic worlds, general engine performance/speed ups, more online game improvements (more/bigger BRs?), still multi-platform/scalability focus. UE5 will be for…