I was looking at the a few character head modeling tutorials and find some of them start with eye/mouth (where animation happens), instead of the whole head then add details. For example the ones from James Taylor. Given it's quite counter-intuitive, is there a good reason for that? Does it necessarily result in…
Hello I've been creating some assets recently as practice for a future VR game we're planning and I've been struggling to understand what workflow would be optimal for this. There's high poly to low poly baking, low poly to high poly subdivision to low poly baking, low poly with bevels and weighted normals to baking, or…
Hello! This is my first post and I'm stoked to have found these forums. I'm new to the 3D modeling scene in general, but have been creative all my life. I've only just recently got more time to focus on learning Zbrush. I've gotten through Intro-to-Zbrush Pt 1, 2 & 3, by Michael Pavlovich. I find myself going back to these…
Since the last few releases and especially the latest release of 3dsmax 2018 I am not so sure about the future of 3dsmax. What are the best alternative 3d packages for non-destructive modeling (Characters and Hardsurface)? In 3ds Max I work with the modifier stack a lot. Will Modo or Maya implement a stack based modeling…
Hello! I made a model of my D&D character for my portfolio. The goals I kept in mind for this piece were to: * Complete a game-ready 3D character from scratch, without any base meshes * Learn the hair cards workflow and experiment with manual placement * Convey the core idea of the character, even when the concept is…
Hello! We need someone who can make pre-supporting for our done 3D models. Miniatures, props etc. Models are DONE, just pre-supporting needed before printing. You can use Lychee or Chitubox, what you prefer, the main goal is a successful print. E-mail me at: red.agency21@gmail.com
How would you model this object? Can you please describe each of your steps, otherwise I don't understand how such types of 3d models are modeled,and i don't understand how traingulation works... Help me please)) There is a links below https://sketchfab.com/3d-models/cj-gtasa-535910c6ba5e4530b4eb48382474b72f…
Hello, This is my progression on trying to model a gun and bake from high to low. Modeling and sculpting high poly details is done with Maya and baking and texturing in Substance Designer. I am working with the handle first, this is where I am after maybe 8 hours. It´s at 2252 tris at the moment, the texture is 2048. I´m…
modelTell me how i can model it? I tried everything,but i can't mode it( How would you model this? Thanks in advance. P.S You can download this model and make tris to quads,if you want
We have this existing image that has been our logo for almost 2 decades on a couples dating website. It's 2 different models (male and female) in the different colors. The colors represent (in order) single male, single female, couple female/male. There is not much we can do with these. We would like to have someone create…