Hey guys, I haven't posted anything in a while so here I go. Recently I have realized that I don't have much experience of working with big assets that rely on brute low poly modelling and tiled textures rather than HP to LP workflow. More so, I have realized that whenever I am not relying on those next-gen techniques the…
I'd just like to start off by saying that there is some real talent here. I for one have absolutely no artistic ability, but I can appreciate the fine work many of you have shown off. My skills are pretty much 100% technical, so while its not quite art, I hope this is still relevant to the forum. I've been working on the…
[FONT="]YAGER is seeking a talented and experienced FX Artist for our current AAA F2P project - Dreadnought. Join us in shaping the direction of the project as a driving force and push the boundaries to deliver a unique player experience. Were looking for people who love the idea of working closely together in…
Hey everyone, the studio gave me the honor of officially posting this job on the forums, however I am neither HR nor a lead so please do not send me your applications / resumes directly. I would be more than happy to forward any specific questions about this position to my leads and get back to you in this thread. Please…
[FONT="]We'd like to hear from the industry's most talented prop artists. You will be designing, building and texturing the props that fill the worlds we build, have the technical knowledge to achieve great looking results and the skill to get the most from next-gen consoles. Advanced skills in one or more of the…
Position Information Title - Maya Environment Artist Type - contract position Starts - January, 2006 Duration - 3+ Months, with opportunities for future contracts Time Commitment - to begin on this project, a minimum of 15 hours per week is required, 20-30 preferred. Compensation - competitive, depending on experience…
Outsource Manager (f/m) YAGER - the developer of Spec Ops: The Line - seeks the talents of a passionate Outsource Manager to work on an awesome and exciting unannounced AAA project. Were looking for people who love working in interdisciplinary teams with a flat hierarchy and in a fast-paced and professional environment.…
Greetings, Bit Fry, an independent game studio on the seacoast of New Hampshire, is looking to hire a freelance, hard-core graphics coder to work on custom shaders and custom rendering tricks within our current next-generation (PS4 and XB1) game production. Remote work is absolutely OK and in any time zone. We're happy to…
Escape Studios are looking to hire a Game Art Tutor to teach on our exciting new Game Art MA and short courses Position: Full time Salary: between £45,000 - £55,000 pa Location: Central London We are looking for a passionate environment artist with a
broad depth of knowledge to teach our students the latest industry…
Senior Unity Mobile VFX Technical Artist Fox Cub Games is looking to hire a Senior Unity Mobile VFX Technical artist with excellent technical knowledge and creative passion for VFX. As a Senior VFX artist at Fox Cub you will work closely with the Art Director, design team, and programming team to lead the production and…