Hey guys thanks for the C&C's unfortunately i didnt have enough time to put much of them to use (school project time constraints!!!) I will probably go back and fix some things as there is a few things I don't really care for. Hope you enjoy it either way, About 5 or 6 or so days of work put in. Edit: Final mesh had a…
If the work experience requires you to put the experience related to the job posting. Regardless of paid/non paid work that you have done so far. You should put it there. Blizzard and other big game studios would prefer someone who have atleast 1-3 years of work experience related to the job posting. Otherwise; if they…
Honestly the best method i've seen so far is: 1. convert you mesh to a "model" 2. Clone single 3. Symmetrize the clone. 4. Hide it in the perspective view. (you can't actually hide it, so what i do is set the "unselected objects to show as bouding boxes in the display properties) or you could just translate it out of your…
Yea I probably should have elaborated a bit more on it. I think its also called "edge extrusion modeling" since thats pretty much what you do. Instead of starting with a 3 dimensional box you start with a Plane and extrude the edges out to create more polygons and sculpt it into form. Heres a video that goes more into it.…
Sorry this is a bit later it took me a few min to make it. 1) This could be a quarter of the size it currently is 2) These two could be combined 3) This could be half the size vertically 4) This could be cut in half vertically 5) Same as 3 6) Same as 4 7) Same as 4 8 ) Could be in half horizontally 9) Could be in half…
My take 1: Dieing music scene 2: Terrible traffic 3: Not much to do other then go up north for out doors stuff 4: Tons of homeless people 5: Tons of hippies 6: Woaman are very unattractive compared to other cities 7: The people are generally cold and unfriendly Hey if you like rain all the time and you love coffee this is…
I don't know the health of Jeremy's family, but I sure as hell wish Madureira hadn't followed Bryan Hitch on Ultimates 3. Dude left everyone hanging on Battle Chasers, dropped out of comics for 6 or 7 years, and then randomly pops back in to take manga-style dump on the best drawn book in the Ultimates universe. Bleh. The…
An easy...exercise I like to do is sculpt facial features on each side of a Dynameshed primitive it works best with a cube as it has 6 sided to work independently on and With each side being flat you need to do a bit more tweaking to get it looking right in space. Eyes Lips Noes Mouth Ears. Study all the forms! ex. Never…
Thanks Brad. Went in there and messed around a bit and improved it quite a bit. Now the annoying part ... Ran it through mesh lab and optimized it, brought it into max. Baked it into a simple 6 poly brick and am using a shader setup called Lumonix (Is there anything out there that's more simple that will allow me to see…
I got another solution :) ... I reduced to level 1 and since I didn't sculpt yet a lot of details , actually none yet couse I didn't have enough polycount on head I exported the model from Zbrush lev 1 to obj , imported in 3dsmax , applied a localized meshsmooth on the selected polygons in head , so I doubled the density…