This is a personal project inspired by the Mimic concept found within the D&D 5E Monster Manual: https://www.dndbeyond.com/monsters/mimic I created the initial model within Maya, blocking out the hard surface chest with the correct dimensions. From there I imported the model into ZBrush to being sculpting the more organic…
I was wondering what is everyone's thoughts on doing surface details. If I was working on a face would it be more beneficial to sculpt the details and bake down, or texture them in substance? Skin pores, lips, wrinks? I read up online from someone that sculpting will give better results because when you height paint in…
Hey guys, I've been working on a sculpt of this concept here (done by a friend, Josh Hodges). Planning on throwing this into Topogun and getting this into Unreal after the sculpt is done. Looking for some comments and critiques. And the reference: One thing I still need to try and handle is the fur, which I'm not quite…
Over the weekend I did a quick speed sculpt of a concrete pillar. I wanted to test out some new sculpting tricks and some rendering techniques. I liked some of the results I got but have some new ideas on how to do this differently. Any additional feedback and critiques are welcomed I would like to try to give it another…
Add to spotlight function in zbrush. Can i lock it and sculpt same time without affecting image? I want to see on specific view the image but same time to sculpt. Is there a way to lock it? I can togle it on and of with shift+z bur can i lock it? So i can sculpt and same time see the image?
this is my first thread in pimping and reviews so im not sure what to expect:poly122: im a begginer with 3d sculpting, and id like to improve. sadly i don't get many comments or critisim from alot of people on the digital sketchbook section, so i thought i have nothing to lose, lets try it here : i am aware that there…
I came home from Christmas break to continue the sculpt I started last month, and having not looked at it for over 2 weeks, I was horrified by the piece of crap I had created. After the usual artistic self-loathing I decided to start over from scratch; this is where I am right now. I'm feeling better about this one, but…
Because of the current world situation I got to take my office Wacom home. I finally decided to try my hands at some sculpting in Zbrush. It's fun but hard. I know there are probably lots of anatomy mistakes here, but I would like to hear what someone with more Zbrush/sculpting experience than me would say about it?
Hi everyone! I ran into a frustrating problem while sculpting today: Whenever I try to zAdd or zSub polygons on an existing mesh, the mouse movement itself only rotates the mesh in the direction Im looking to sculpt in. Basically the mesh just rotates instead of receiving zAdd / Sub actions. Here is a pic from the UI: Any…
Long time lurker. Finally decided to post something. I've been plugging away at this likeness sculpt for a while and I'm about to wrap it up. It was my first time doing a likeness sculpt and it proved much more difficult then I thought it was going to be. It's amazing how much the face can change from reference to…