So, I'm an idiot and didn't read the rules. For some reason, I can't seem to change the title of the thread :\ Oops Hey Polycount! I'm an Entertainment Design student at Art Center College of Design. My senior year just started, and we have a Modo class, and I want to build a robot; the first problem is I'm not good at…
Hola! I've started working on a new character by the artist Shen YH. I've always liked Shen's work so i'm really happy he has lent out his elf baby to me. The challenges for this project are the very clean and sharp visuals of his clothing, the intricate metal design and the fact that i have never made a male character…
https://www.artstation.com/artwork/Krqrox This is a project that I've started 1 year ago. I wanted to learn everything there is to know about modeling (especially the bases of SubD modeling and topology), optimizing for real-time, unwrapping, texturing, lighting and rendering. It took me a long time to finish but I learned…
I've made quite a bit of progress since I last posted. I am focusing on the smaller details and props now that the general layout and materials are defined. I made a cloth material with Sub-surface scattering, to be used for the drapes covering both the streets and the market stands. I also created a tiling wood plank…
It's a nice start, but I think the main page is too busy - art, text description, and sidebar make for a fairly crowded space. The white background is a bit stark; a medium gray (such as that seen on a certain artist forum ;) ) is more typical. The title banner is also a bit minimalist, at least for an artist's site; many…
I'm definitely picking up that aliens vibe in the architecture. I know it's still a bit early in the modeling phase, but maybe you can start to think about how you can make the corridor a little bit less generic and become more memorable than sci-fi corridor no. 534. Whether that comes in through the textures, a key/"hero"…
Very cool, but it looks mostly like a proof of concept at this point. You'll want an intermediate/advanced knowledge of javascript in order to make something like this work. Asm.js is a "javascript library", basically a set of custom functions and tools that do most of the legwork for getting the UDK level in browser.…
you are probabaly going to greatly dislike me because of this, but here goes! Some crits: As bringmeasunkist said earlier, you are missing a lot of the really harsh angles that make the original concept seem more evil, the bottom of the sheet is a great example of this, while the concept has sharp points yous has a big…
- a lot of the art looks cool, and overall the demo gives the impression that the team could be nicely competent. - the video is too long. You have maybe 40 seconds of it that summarizes features, but you have another 5 1/2 minutes of showing off the same sort of stuff. I'd cut it to 2 minutes or so. - You comment about…
Here's some feedback man: -Your rims are really not of the same level of modeling as your car. Feels like you just made them up instead of looking at reference. Go look at some interesting ref and practice modeling them a bit. Right now they look flimsy, unrealistic and fake. What's wrong with the standard rims? Some very…