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2016 Yamaha XSR700 | Realtime PBR Motorcycle

polycounter lvl 2
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Aizen polycounter lvl 2

This is a project that I've started 1 year ago. I wanted to learn everything there is to know about modeling (especially the bases of SubD modeling and topology), optimizing for real-time, unwrapping, texturing, lighting and rendering.
It took me a long time to finish but I learned so many things I would do it all again.
I also took this opportunity to switch to Blender and get used to the program and I gotta say I feel at ease navigating its menus now.
The funny thing is: I don't even like motorcycles. I simply started this project because my then-teacher told the class we should be able to create a realistic motorcycle at the end of the year (it was harder than I thought and I thank YouTube tutorials and especially Arrimus3D for the endless material they provide).
Anyway, I simply took pictures of my brother's XSR700 (many pictures) and started modeling. The low-poly model has 117k tris.
Thank you for your interest and I hope you like the end result as much as I do!
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