Threewave will be at the San Francisco GDC from Feb. 19 - Feb. 22!! Senior Programmer Threewave Software is looking for an exceptional and proactive Senior Programmer to join our programming team. The candidate must have at minimum 6 years experience in programming, professional mathematical or physical applications, and a…
Okay I having some issues with http://www.chuggnut.com/scripts/unwraptools/TurboUnwrapUVW_BETA01.zip Now He claims it works in Max 6 and I have did a goggle search where I read a claim that it works in Max 7. His site is a little Chaotic but I think this is where he wants these files that he included with his zip file. I…
Hey there, I'm Jules! AutoAttack Games is an independent game studio founded in 2014, currently developing its premier game: Legion TD 2. Legion TD 2 is the first ever competitive tower defense for PC, to be released in closed beta December 2016. It is the standalone successor to Legion TD, the hugely popular Warcraft III…
I've been recreating low poly trees from WoW in SpedTree, and I assumed that SpeedTree would use bones for the wind animations. But it actually only uses vertex animations for the wind. The engine only uses bones for animation, so I need a way to create wind animations with them. The tree is made up of 4 different frond…
The wavyness is not really caused by the high having more definition, but by the angle at which the rays are cast. A highres cylinder can be baked down perfectly cleanly to a 6-sided lowpoly as long as the rays are cast perfectly perpendicularly to the surface of the low, and catching the high as intended. You have the…
I am a 3d Environment/props artist with over 6 years of experience in game development. My portfolio: https://www.artstation.com/olmax3dMy LinkedIN: https://www.linkedin.com/in/maksym-skrypka-b5636794/My rate: 15 usd / h mail: olmax3d@gmail.com discord: plex8587 I am proud to have contributed to the successful release of…
Hello everyone, I want to make a fan made 3d animated short film with this character as the main protagonist (see pictures). Basically he's a big dude about 6' 5" guy that slays/kills monsters and demons. I suspect that the level of quality that I desire to make this how I imagine in my head this might take a couple years…
Most likely it is too late for you but maybe this will help someone else as I was struggling with the similar problem. This happens because sometimes 3dsmax can't recognize which is the mirror bone so it picks the same one or a wrong one. In mirror mode you can see blue, green and red bones and red ones are those who…
Update here. 1) I added more distinct scratches around the edges of the model. 2) I re-did the dust, placing it more specifically in the crevices, while making it louder. 3) re-did the screen protector with new spots and scratches 4) Added the scanlines and emissive to the screen. 5) Removed some of the wear all over n the…