Hi, I am looking for someone specializing on characters, specifically faces. The task is to make a face / head similar to five nights at freddy's. Doesnt have to be overly detailed, the shape language should be simple and defining, so no real "detail work" needed. If you need some extra change and feel equipped for the…
Hi guys, I sculpted my character and everything has been a relative breeze in terms of the head/body/legs arms etc - the parts that had defined geometry from the start. However I left hands as an after thought and now i'm struggling to pull them out and have a workable geometry that i can manipulate at a lower subd, the…
Not sure if this has a thread anywhere yet but it definately deserves one eitherway. Came across this mod after it was advertised on steam today and i have to say its one of the best things ive played since portal... theres been so many "wow..." or "ohhhhhh" moments. Its a total joy to play!…
Wanted some ZBrush practice so thought I'd have a go at creating a dinosaur. I've only ever sculpted 2 organic things in the past and I want to improve my skills! Started with a base mesh in max, I messed up the arms at first but went back and fixed them, didnt realise the raptors seem to have quite defined shoulders Fixed…
Hi, because Photoshop has a lot of default hotkeys, leaving the user with little or complicated options for defining other custom keyboard shortcuts, I've made a little UI Script for Photoshop, inside witch the user can create custom buttons with their own keyboard shortcut that can trigger some actions or scripts. Here is…
Long story short...im making a toolset that replicates the one similar in max to make life easier for myself. Here is the button code for extrude: bt0 = cmds.button( label='Extrude Face', width=203, command=cmds.'put command here' ) The command i want is the extrude one exactly the same as the extrude button in the 'Mesh…
Is there any way to remove the UI for scoring and the time limit for UT game preset? I have looked from the UDKgame/localization/int folder and files but I cant seem to find the things that define the actual time limit, I just found the things that show the UI for the time limit and score. or would anyone be willing to…
Hey everyone, I'm a student of Game Art and Design at the Art Institute of Phoenix. This is my first major art project that I want to include in my Portfolio so... check it out Obviously it needs some more love. I plan on cracking the moon in the sky to make the scene look more primordial, I need to define the far…
So I've laid out my uvs and split edges where I plan to have hard edges. I should have just hardened them while in the process of uv-ing. My model is currently all soft edges, is there a quick way to use the split edges from the UVs to define the hard edges on the model? I really cringe at the thought of manually selecting…
Does anybody know if there is a way that you can export the path of an animated camera? I need this path to import back into a game. The camera's path (just movement and rotation) is created with keyframes and not with a pre-defined spline or something like that. For now I care less about the type of export/output because…