3D Artist Ambassador Program - Experiment with 3D scanning app & be paid for your creativity! We’re looking to partner with talented 3D artists who are interested in creating and sharing unique content with Display.land, a new 3D capture scanning app by Ubiquity6. Using the app, we want creators to create interesting,…
Just wanted to share one quick time-saver tip I learnt recently by accident: You can quickly set up a whole PBR material auto-assigning all textures to corresponding slots by just drag-and-dropping all textures from explorer onto a thumbnail of the material in Material Tab. Filenames should follow the following structure:…
Bwaah!? A COMMUNITY recap? Yes! One of our long-time members, Marine, sent in a bevy of news from different communities that is too good to not share. Let's begin! Polycount Starting off in our own backyard was this weeks announcement of an environment art challenge where you, the Polycount Community, could vote on its…
PBR Master is a universal material for Unreal Engine that simplifies the setup of PBR materials, using the textures you have available. It provides a ready-made framework for creating complete, customizable materials without manually building a node network. How to set up a custom material using PBR Master: * Go to…
Is there a max polyop macroscript for the action of subobj level selecting x verts and creating a face in the order the selection array is in? As in: Select verts: 1, 2, 3, 4 Create face from v1 > v2 > v3 > v4 > v1 I'm going crazy here with the create face tool. I'd love a script I could bind to my quad. Thanks.
Description: We're Drop Games, Inc. a newly founded angel-backed gaming startup, and we're growing our team! We're hard at work on a cross-platform fighting game built on top of UE4 and AWS. The project is past its prototype stage and we're rapidly accelerating development, which is why we're looking for talented…
Dont blame full sail blame the students. The lead modeler from tippet graduated from full sail and many other graduates over the years have landed jobs. Full Sail is a technical school it's advertised as such, plus they have an accelerated program. They teach the students how to use the tools to create art, not how to be…
Hiya. IDK what's up with anything on your screen. Can't help you with the nodes as IDK what they do, I'm not familiar with Dot Product, so I don't quite understand what that formula is meant to say. I have however just made my own angle calculator that uses logic to skip multiple steps of Pythagoras et al to create/find…
assuming you aren't applying the material to the shadow mesh (I've never done that, honest) it should be as simple as dropping the textures into the appropriate slots on the object material. it's loading some textures and interpreting them (seemingly) appropriately) - do the texture resources in godot look ok? for sanity's…
Yeah it took me about 4 or 5 years before I landed my first job. It was mentally tough, but I just stuck with it. If you want advice... These worked wonders for me; - Embed yourself in a community of artists. Best to do so on Discord or Slack. Create friends among these artists, who can guide you and give you advice. - If…