Hellz yeah! Bring it! I would give my left and right testicle for one of these when they finish development. http://www.reuters.com/article/technologyNews/idUSTRE52441A20090305
Curious what the general consensus is for placing pivot points for modular assets? I’ve seen back right, I’ve seen back left. Is one better than the other?
The polycount is 250K and the unique texture resolution is 4K for each side of the scene (front, back, left, right, top, down) the textures still works fine with 2K resolution
I have one week left to finish this scene. I started it back in the middle of January for a school project, but I plan on continuing on and expanding it after I graduate at the end of this month.
when i press "B" for a bottom view it shows the bottom in an isometric view? image attached. how do i fix this? it also happens with "L" for left view.