Hey all! I'm looking for some honest feedback on a likeness sculpt I'm currently working on. I'm wanting to create a 3D art piece of Anakin Skywalker from Episode III: Revenge of the Sith, so I'm trying my best to create a likeness of Hayden Christensen from 2005.I'm unsure what else to modify/fix before moving onto the…
Hey there :) I'd suggest hiding the projects in your portfolio that I've put a red x on. You've got some neat art in there :) The bedroom and the clock are my favourites. Keep pushing forward. A lot of your art has a blocky vibe going on, maybe break out of that and start giving meshes curves and more interesting shapes…
Been trying to hone my skills (currently using Softimage) to build a good asset to go on the portfolio. I've been inspired to work on this using themes and inspiration from the aircraft of Bioshock: Infinite. I feel like I'm really far from pro, seeing a lot of these other industry grade pieces around here but I figured…
Hello all, welcome to my sketchbook! Another newbie here, and one that's thoroughly unimpressed with his own ability. That's where this comes in... Whilst I'm really more of a programmer, I do enjoy more artistic ventures up to the point where everything goes wrong and I truly detest what I've done. Well, the only way to…
Excellent work! Few suggestions: the proportions of his face are very realistic, and the proportions of the body are slightly exaggerated and cartoonish. I'd like to see his face mushed around and exaggerated a bit to match, especially since he has the huge beard. A bigger nose, rounder cheeks maybe? Also, his bandana…
Can someone tell me how do i clean all this up? By meaning i'm probably gonna re do the Truck but based on the blueprint (whatever it is) How do i make these models more accurate? This roof of a Evo this morning i worked on it and every time i just keep getting rounded edges like i would add more loopcuts still same…
This looks great! I do think it stood out really nicely against the cool toned dark background that you had before, I feel like it gets a little bit lost in the gradient you have right now
I think it's actually called 'RE Vive'! The Valve prototype I played with was really convincing, though. The positional tracking and how much the optics make it feel like you're just looking at a real space, was incredible. Really intrigued what the actual consumer device will be like, and especially how much it might…
had to check for the project, switched machines in the meantime and didnt run it in ages. but regarding that rimlight. this is a 1 bit mask of the custom stencil buffer set to 12 (could be any number really, dont even ask why 12, dunno anymore :D ) here is the custom stencil mask applied per object (so it doesnt apply to…
Sweet work man, I love it. You managed to capture Telltale's WD's vibe pretty neatly. The only thing I don't like on your last update is the logo on the backpack, I feel it's too detailed compared to the rest. It's been a while since I last played a TT game but I don't reckon I've seen something like this (?). Of course I…