Inspired by my interest in the Maschinen Krieger universe, I give you Fat M.ak 2.0. The first in a line of plus sized mechanical workers. One Sheets Cool hoist I found online - I recreated it for the shot. Thanks for looking! Daf dreamscraps.com artstation.com/Daf57
So i created this for my portfolio, what do you guys think? I am still working on it so any ideas/feedback will be helpful! It isn't something meant for players to be able to access, it's something that could be off in the distance or something like that.
I apologize if I misunderstood your question, but can't you create the edges through a Blender-like solidify modifier? My MD to Blender retopo method uses three meshes (Posed high poly, flat high poly and flat retopo) and goes like this: - Create clothing and do a quick retopo in MD just to get the silhouette and edge flow…
Hi, I am very new to the gaming industry with only one year of experience. I was asked to take a 48-hour test, not paid, AND they said that they would publish it on their site and use it for a magazine. Also, the test is kind of a reach from what I showed in my portfolio (there was not much info on their site on what they…
I've been trying to figure out a good way to recreate the textures in this game, specifically the flat wood texture on the table and trim. It looks flat with minimal/no normals maps so not sculpted, and it doesn't look like any substance designer texture I've seen. What could be a good way to go about replicating it? The…
Hey everyone, I appreciate your help! I experimented a bit, but I'm curious about how to achieve the refractions in the glass. I attempted to apply the texture to a flat solid mesh, but it appears too flat. I'm aiming to create the look of glass blocks. What would be the best way to model this? Should I go for a solid…
Heard. And I felt like I roughly understood your original post but the main three steps really confused me (I read it a couple of times and looked up some of the information on google but couldn’t get clarification). - Export thin version of posed high poly clothing and its flat version after resetting it to 2D. Also…
Show us your texture flats ! Show us your texture flats ! Show us your texture flats ! Show us your texture flats ! Show us your texture flats ! Show us your texture flats !
Hi guys. Someone requested I send an FBX of my rigged character to them but no matter what I do, after exporting and opening the file it's completely unusable. Joints are randomly duplicated, Controllers are missing, IK/FK is mixed/broken, no skinning and no constraints. Completely Broken! It's functioning perfectly in a…