Hi everyone ! I"ve finally decided to have a personal thread here for my woks and wips . Here is my Current project, it's an old concept i did last year . i’ve finished the retopo , and started doing uvs and look dev . Modeling : 3ds max sculpting in Zbrush . texturing : Photoshop + mudbox rendering : Vray nothing final…
IMPORTANT UPDATE: Thank you for the responses! I think I have enough now that it's getting difficult to sort though. I will try and respond to everyone who messaged me. As of right now, consider this post closed, but I will update if something changes. Thanks again! Hey all! Game Description I am currently creating a…
I know still pretty early in the modeling stage of things, but I just wanted to put it out here any way. Concept for it is here. Presently it is ~700 triangles. I've been trying to model it with animation issues in mind, so any coments along how to improve the mesh that way would be appeciated. If you what to know about…
Hey guys! Here is my progress on the art test. I would like some feedback on my sculpt before I jump into defining the textures. Please let me know where I have strayed from the reference. If his mass and proportions seem feasible. If anything looks wonky. :) Link to Vimeo turnaround Low poly test w/ 1024 normal and ao…
Morning Polycounters :) I'm just sharing with you a new piece I started work on this week. I'm just doing it for fun and practice, but any feedback is definitely appreciated! Started from scratch with zSpheres on Thursday morning. This is where I'd got to by the end of the day: Spent a few more hours yesterday, adding in…
If you have some good 3D models of monsters already created please send me a screen shot or a link if you are already selling it on one of the major 3D model websites. I'm looking for low poly game ready models. Custom work would also be possible and I would not need exclusive rights so you could resell the model. I am at…
Hey everyone! I'm currently looking for job opportunities remotely since I live in Tokyo. I have 3 years experience in game development (real time and cinematics). Program Experience ZBrush Maya Photoshop Substance Painter Marvelous Designer My portfolio : https://www.artstation.com/nicolasswijngedauContact details…
Really sweet DVD released by the guy who sculpted the dragon in Dragonheart. He also worked on Coneheads, Starship Troopers, Jurassic Park, etc. Just thought some of you might be interested. -bonedog pete konig
Hello, First post here ! Since 2003 i totally stopped drawing. I was really bad at school, and when started working into the video game industry nothing really changed because i met really talented guys. And because i never drew again :-) After 10 years in this industry as level artist and technical artist i need a real…