Hey guys. So instead of starting out ambitious like I usually do and not finishing something, I wanted to start out small and contained. I was inspired by a pic that one of my coworkers found online, so I decided to put my own spin on it and add some toys that my daughter doesn't play with anymore in there. Right now it's…
I got this toy noodle texture I wish to create but I have absolutely no Idea how to go about it. The physical properties are doable but how can I create an accurate representation of the surface in a normal map?
Hello we are Eye 5 toys a new collectibles production house located in sunny southern California. If you are in need of any custom figures or maquettes, would you like to replicate a line, or even need pieces for a costume/cosplay. Come check us out at our website, read up on the amazing team we have brought together. And…
Since it's approaching xmas time (I normally buy myself a good gift or two around this time as well :P) I've been kind of in a toy buying binge lately. Mostly I've just been ebay-ing but I was wondering if anyone knows of any good sites to check out. I'm looking for everything ranging from cool non-rare stuff, to big…
I do love this kind of model work, the production value on these kids of figures is amazing, but I have a real hard time calling them "toys." Ya can't move 'em, that's not a toy!
Hey guys, just opening up a thread here to help me stay on track and practice! I've worked with various toy companies doing different things, but I want to sharpen up my digital sculpting skills as best I can to hopefully work full time in collectibles, or games. I know my anatomy skills are lacking among other things, so…
Hey Guys, I’d really appreciate any feedback or suggestions on how to improve this guy. The plan for this guy is to have him rigged and textured for a short animation i’m working on. Here’s a Reference sheet i’ve compiled. He’s based on a Toy from Plaseebo. Where I'm at right now! I’m not sure if I’ll need to even attach…
Hi! New member here, first post. This is a personal artwork based on Finnish toy cars called "Neppis". There are races where people create tracks in the sandbox and push neppis with their finger. The one who completes the track with the least amount of pushes wins. This was made to test the capabilities of the Blender…
My new tutorial series has started! From toy to game asset, a dive into Photogrammetry and how it's done. Check it out! https://www.youtube.com/watch?v=OukPCJjN9-w