Hey all, So I've been using UDK for a few years on and off now and I'd say I'm fairly decent with the engine, however when I look at environments created by you Pros mentioned in the title, I'm absolutely blown away at the quality. And I'm not just talking about modeling skill (although you're obviously better than me at…
Hey guys, I'm realy new to this UDK stuff but i wan't to learn but I maganed to get to a dead end rather quickly. I followed this tutorial here (http://forums.epicgames.com/threads/850845-Inside-the-Scorpion-Scripting-your-own-vehicles) and everything wen't well I can see MyCar under actor classes and drive it around. Now…
Hi! As a character artist I was suggested to learn Unity3d as a game engine. I searched, studied it but I can't really find a way to have a material with at least diffuse, alpha, specular and normal input. I always used marmoset and I love the freedom to have all the maps I want on a model but here I guess Unity is really…
Hello Everybody! Im Desmond Raye, I am 15 years old and i have decided to get into 3D art, namely for game development but i hope to get into high poly modeling as well! I want to post my first 3D model I have created 100% on my own without any tutorials! It is the basic weapon for a FPSoaker game me and a friend are…
An absolute monster of an off-road rally high performance twincharged all wheel drive masterpiece fabricated by one of Italy's iconic marques, leaving an indelible impression on those who had witnessed it's racing prowess whilst piloted by equally incredible drivers, way back in the day. Was really supposed to be just a…
Hi there, this is my very first post so please excuse me if I'm infringing any forum etiquette here. I'd really welcome any critiques or perspectives on my current WIP - a scene heavily based on a) reference imagery of various alleyways in the Shinjuku district of Tokyo and b) of course the Devon Fay tutorial series on…
I am wondering if anyone has any tips for good learning resources (tutorials, classes, videos, texts etc) that goes over how to create more complex rigs that abides to the 12 principles of animation (to as high degree as is relevant to rigging and 3D)? I am not only looking for some random rigging tutorial on how you set…
Hello everyone .... I happened to find this tutorial on how to make the toon shader in xsi [ame=" https://www.youtube.com/watch?v=1RT0JR1FQpc"]SOFTIMAGE|XSI shadow control tutorial - YouTube[/ame] [ame="https://www.youtube.com/watch?v=YE-AnfhqZqg"]SOFTIMAGE|XSI Toon Rendering Test - YouTube[/ame] know how to recreate the…
Hey, Polycount. This is my first time on the forums. I decided I needed better feedback and critique on what I'm working on than what I have been getting (what I have been getting being absolutely nothing. :P) So for my first post, I'm putting up a mesh I just finished that is ready for critique. Basically I'd like a…
Hi there and a happy new year to all! My problem is regarding creating a texture in Zbrush using Polypaint. I followed the tutorial- http://eat3d.com/free_zbrush_xnormal_pipe Which basically shows you how to create a polypaint texture into a diff use texture using Xnormal for use in Photoshop. By following the tutorial i…